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ISQI CTFL-AT勉強資料、CTFL-AT受験記対策
CTFL-AT認定試験はずっと人気があるのです。最近IT試験を受けて認証資格を取ることは一層重要になりました。たとえばISQI、IBM、Cisco、VMware、SAPなどのいろいろな試験は今では全部非常に重要な試験です。より多くの人々は複数の資格を取得するために多くのCTFL-AT試験を受験したいと思っています。もちろん、このようにすればあなたがすごい技能を身につけていることが証明されることができます。しかし、仕事しながら試験の準備をすることはもともと大変で、複数の試験を受験すれば非常に多くの時間が必要です。いまこのようなことで悩んいるのでしょうか。それは問題ではないですよ。PassTestあなたを時間を節約させことができますから。PassTestのさまざまなIT試験の問題集はあなたを受験したい任意の試験に合格させることができます。CTFL-AT認定試験などの様々な認定試験で、受験したいなら躊躇わずに申し込んでください。心配する必要はないです。
CTFL-AT認定試験は、アジャイル方法論にすでに精通しており、アジャイル環境で働いた経験があるソフトウェアテスターを対象としています。この試験では、アジャイル開発、原則、方法、技術など、さまざまなトピックをカバーしています。 CTFL-AT試験に合格したテスターは、アジャイルテストの原則を確実に理解し、この知識を自分の仕事に適用できるようになります。
現実的なCTFL-AT勉強資料 & 資格試験におけるリーダーオファー & 初段的CTFL-AT受験記対策
認証を取得するのは給料を高める重要なものです。CTFL-AT試験に参加する人にとって、CTFL-AT試験を心配する必要がありません。最新の問題集を入手したら、CTFL-AT試験に順調に合格することができます。この問題集はPDF版、ソフト版とオンライン版を含めています。CTFL-AT試験のすべての領域を全面的に含めています。
CTFL -AT試験は、ISTQB認定テスター - 基礎レベル(CTFL)試験の延長です。 CTFL-AT試験に合格した候補者は、アジャイルテストの方法論に関する知識を示す追加の認定を受けます。 CTFL-AT試験では、アジャイル開発の原則、アジャイルプロジェクトのテスト、アジャイルテストのツールとテクニックなどのトピックについて説明しています。この試験は、候補者のこれらのトピックに関する知識と理解、およびそれらを実際のシナリオに適用する能力をテストするように設計されています。
ISQI ISTQB Certified Tester - Foundation Level Extension - Agile Tester 認定 CTFL-AT 試験問題 (Q55-Q60):
質問 # 55
Which of the following is a benefit of a whole-team approach?
- A. Enables testers to execute their responsibility for quality for the combined team.
- B. Enables reduction in test duplication as the testers and test engineers function as a single team.
- C. Enables the various skill sets within the team to be leveraged to the benefit of the project.
- D. Enables the team to focus on solely their separate areas of expertise and responsibility.
正解:C
解説:
Explanation
A whole-team approach is a way of working in agile projects where all team members share the responsibility for delivering high-quality software that meets the customer's needs. This means that testers, developers, business analysts, and other roles collaborate closely throughout the project lifecycle, and use their different skills and perspectives to contribute to the quality of the product. A benefit of this approach is that it enables the team to leverage the various skill sets within the team to the benefit of the project, such as testing skills, coding skills, domain knowledge, user experience, etc. This can lead to faster feedback, better communication, higher productivity, and more innovation. References: ISTQB Foundation Level Agile Tester Syllabus1, Section 1.1.1, page 7; ASTQB Agile Tester Certification Resources, Section 1.1.1, page 7.
質問 # 56
Which of the following statements is FALSE regarding early and frequent feedback?
- A. Early feedback decreases the amount of time needed for system testing.
- B. Early feedback provides the Agile team with information on its productivity.
- C. Early feedback helps to deliver a product that better reflects what the customer wants.
- D. Early feedback promotes early discovery and resolution of quality problems.
正解:B
質問 # 57
You have been asked to explain to your client how to define acceptance criteria that are fully testable. Which of the following is the BEST EXAMPLE for testable acceptance criteria?
- A. The program's icon should be clear and attractive.
- B. The interface to External System shall be specified.
- C. Action "Reopen" must be available only for a user with a specific authorization level.
- D. The "ID" field must accept input value of a length between 2 and 10 characters.
正解:D
解説:
Explanation
According to the ISTQB Tester Foundation Level Agile Tester syllabus, acceptance criteria are a set of conditions that a user story must satisfy to be accepted by the customer or stakeholder. Acceptance criteria should be testable, meaning that they can be verified by objective measurements or observations. Testable acceptance criteria should be clear, unambiguous, complete, and consistent. Therefore, option A is the best example for testable acceptance criteria, as it specifies a clear and measurable condition for the input value of the ID field. Option B is not a good example for testable acceptance criteria, as it is vague and does not define any specific condition or expectation for the interface to External System. Option C is not a good example for testable acceptance criteria, as it is incomplete and does not specify what the specific authorization level is or how it is determined. Option D is not a good example for testable acceptance criteria, as it is subjective and not measurable. What is clear and attractive for one user may not be for another. References: ISTQB Tester Foundation Level Agile Tester syllabus, section 1.1.1, page 7; ISTQB Tester Foundation Level Agile Tester syllabus, section 1.1.2, page 8; ISTQB Tester Foundation Level Agile Tester syllabus, section 3.1.1, page 23; ISTQB Tester Foundation Level Agile Tester syllabus, section 3.1.2, page 24.
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質問 # 58
Consider the following acceptance criterion associated to a user story:
"A maximum of 0.0002 failures per hour in the specified operational conditions over at least ten days of testing must be achieved." Which of the following aspects of testability is best described in this acceptance criterion?
- A. Quality characteristics
- B. Scenarios
- C. Functional behavior
- D. External interfaces
正解:A
解説:
Comprehensive and Detailed Explanation From Exact Extract:
FromCTFL-AT Syllabus v4.0, Section 2.1Acceptance Criteria and Testability, and Section 3.1:
"Acceptance criteria may also address non-functional quality characteristics such as reliability, performance, and usability." The criterion referencesfailure rate over time, which is areliability attribute, makingOption D (Quality characteristics)the correct answer.
* Option A(Scenarios) refers to usage paths.
* Option Brefers to functional correctness.
* Option Crefers to interface interaction points.
References:
CTFL-AT Syllabus v4.0, Sections 2.1, 3.1
Learning Objective (K2) - Understand testability related to quality characteristics
質問 # 59
Which of the following activities are done in release planning?
1) Identifying testable user stories with acceptance criteria.
2) Elaborating the user stories into tasks.
3) Prioritizing the user stories.
4) Creating acceptance tests for the user stories.
5) Analyzing risks for each of the user stories.
6) Performing high level estimation for the release.
- A. Activities 1, 4 and 6
- B. Activities 1, 3 and 6
- C. Activities 2, 3 and 5
- D. Activities 2 and 4
正解:B
解説:
Release planning is a process of defining the scope and timeline for an iterative or incremental product development project. It is used in agile or hybrid projects where a mid- to long-term planning of the product or system development or integration is required12. Release planning involves the following activities:
* Identifying testable user stories with acceptance criteria. User stories are short descriptions of the features or functionalities that the customer or user wants from the product. Acceptance criteria are the conditions that must be met for the user story to be considered done and acceptable. Identifying testable user stories with acceptance criteria helps to define the scope and quality of the release13.
* Prioritizing the user stories. User stories are prioritized based on the value they deliver to the customer or user, as well as the dependencies, risks, and costs associated with them. Prioritizing the user stories helps to determine the order and frequency of the releases13.
* Performing high level estimation for the release. High level estimation is a technique to estimate the effort, time, and resources needed to complete the user stories in the release. High level estimation can be done using various methods, such as analogy, expert judgment, planning poker, etc. Performing high level estimation for the release helps to set realistic and achievable goals and deadlines13.
Therefore, activities 1, 3 and 6 are done in release planning. Activities 2, 4 and 5 are done in iteration planning, which is a more detailed and short-term planning of the work to be done in each iteration or sprint13. References: 1: ISTQB Foundation Level Agile Tester Syllabus, Section 2.2, Fundamental Agile Testing Principles, Practices and Processes1; 2: Agile Release Planning in Hybrid and Agile Projects4; 3:
How to Create an Agile Release Plan5
質問 # 60
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